Xcode 26.2
Simulator: iPhone 17 (why iPhone 14 Plus I don’t know :D)
SDK-version - 1.0.17
I have been integrated OpenReplay SDK
My integration example:
In AppDelegate:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) → Bool {
Openreplay.shared.serverURL = "https://openreplay.host.ru" (MOCK, real url is in my project)
Openreplay.shared.start(projectKey: "KEY", options: .defaults) (MOCK, real url is in my project)
Openreplay.shared.setUserID(UUID().uuidString)
....
**return** **true**
}
in SceneDelegate:
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
if let windowScene = (scene as? UIWindowScene) {
window = TouchTrackingWindow(windowScene: windowScene)
… etc
}
I can see my touches during all session but this pic is static.
